Staff Design Engineer (Remote)

Copenhagen, Capital Region
Posted 1 day, 13 hours ago
Engineering

About the role

Job summary

As a Staff Design Engineer, you will focus on enhancing the interaction layer of a collaborative canvas, integrating AI experiences, and ensuring high-quality design standards. This role emphasizes prototyping in code and collaborating with product teams to create engaging user experiences.

Qualifications

  • Proficient in React, TypeScript, and CSS with strong architectural insights from practical experience.
  • Hands-on expertise with canvas and graphics technologies such as WebGL, Canvas API, and SVG.
  • Deep understanding of motion design, including easing curves and transition timing.
  • Experience in designing real-time multiplayer systems, addressing UX challenges like presence and co-authorship.
  • Familiarity with designing AI experiences, focusing on user interaction with probabilistic outputs.
  • Strong prototyping skills, prioritizing coding over design tools for interaction exploration.
  • Systems thinking to connect design patterns across a large product surface.
  • Knowledge of streaming APIs and UX patterns that enhance user trust in probabilistic systems.
  • Ability to mentor and influence quality standards through communication and collaboration.

Responsibilities

  • Own the core interaction layer, focusing on responsiveness and user experience.
  • Design multiplayer interactions that enhance collaborative work.
  • Define the role of AI in the collaborative space, ensuring seamless integration.
  • Create delightful user experiences through animations and micro-interactions.
  • Develop patterns and tools to improve efficiency across the design and engineering teams.
  • Document processes and set quality standards to ensure coherence in design.
  • Collaborate with cross-functional teams to enhance the canvas and AI offerings.

Skills

  • Proficiency in React, TypeScript, CSS, WebGL, Canvas API, and SVG.
  • Strong understanding of motion design and real-time multiplayer systems.
  • Experience with AI interaction design and prototyping.

Education

  • Relevant experience in design engineering or a related field is preferred.

Tools

  • Familiarity with design and prototyping tools, as well as coding environments.
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