Senior Engineer

Copenhagen, Capital Region
Posted 2 days, 5 hours ago
Engineering

About the role

Job summary

The role involves developing tools and systems for processing motion capture data and creating realistic animations across various applications, including entertainment and robotics.

Qualifications

  • Strong understanding of 3D mathematics and algorithms, including quaternions and rigid body kinematics.
  • Proficiency in C# and/or C++, along with scripting languages such as Python.
  • Experience with real-time data streaming over network protocols.
  • Excellent problem-solving skills and attention to detail.
  • Strong written and spoken English skills.

Responsibilities

  • Design and implement tools, pipelines, and techniques for motion capture data processing.
  • Write efficient and well-structured code, taking ownership of architectural decisions.
  • Debug and optimize existing motion processing and animation code for performance improvements.
  • Develop and maintain customer-facing web applications that integrate motion data.
  • Test motion interfaces and systems, addressing bugs across the software stack.
  • Stay updated with industry trends in animation, robotics, and AI-assisted development tools.

Skills

  • Familiarity with inertial sensor data and physics-based animation is a plus.
  • Knowledge of motion capture techniques is advantageous.

Education

  • Bachelor's degree in Computer Science, Robotics, Animation, or a related field, or equivalent experience.
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