Technical Artist (On-site, Copenhagen)

Copenhagen, Capital Region
Posted 2 hours, 12 minutes ago
Design (UI/UX)

About the role

Job summary

A Technical Artist is needed to enhance content creation and production workflows within a gaming company. This role involves bridging the gap between art and engineering to develop scalable tools and pipelines that improve efficiency and quality in game development.

Qualifications

  • Approximately 2 years of experience in a Technical Artist or similar role in game development.
  • Proficiency with Unity and a solid understanding of game asset pipelines.
  • Experience with Blender and 3D content workflows.

Responsibilities

  • Develop tools and workflows to support artists and engineers in content creation and integration.
  • Optimize assets for games using Unity and Blender.
  • Explore AI-assisted workflows to enhance production efficiency.
  • Establish best practices for asset creation and technical workflows.
  • Stay updated with emerging technologies and share insights with the team.

Skills

  • Strong understanding of game development processes.
  • Ability to work collaboratively with artists and engineers.

Education

  • Relevant degree or equivalent experience in game development or a related field.

Tools

  • Unity, Blender, and other relevant game development tools.
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