Graphics Developer

Copenhagen, Capital Region
Posted 4 days ago
Engineering

About the role

Job summary

We are seeking a graphics engineer to join a dedicated team focused on enhancing graphics features within a rendering pipeline. This role involves maintaining existing features and developing new ones, with an emphasis on innovative rendering methodologies and robust graphics solutions.

Qualifications

  • Proficiency in GPU programming using HLSL
  • Knowledge of modern GPU architectures
  • Experience in developing rendering techniques
  • Good C# programming skills
  • Experience in an agile environment
  • Proactive and solution-oriented mindset

Responsibilities

  • Maintain and optimize rendering features including direct and indirect lighting, ray tracing, and shadow mapping
  • Collaborate with developers, technical artists, and product designers to create efficient graphics workflows
  • Investigate and resolve bugs
  • Develop automated tests for features
  • Uphold high engineering standards and produce maintainable code

Skills

  • Hands-on experience with the Unity engine
  • Familiarity with modern graphics APIs like DX12, Metal, and Vulkan
  • Understanding of the rendering equation and related mathematics
  • Experience with cross-platform, multi-threaded C++ code

Education

  • Relevant degree or equivalent experience in computer science, graphics, or a related field

Tools

  • Unity Engine
  • HLSL
  • C#
  • Graphics APIs (DX12, Metal, Vulkan)
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